![]() ![]() ![]() I say "usually", because what sometimes appears to be a simple texture mod can actually contain a little bit more, making it a lot more complicated to remove. Removing the mod then usually restores the game, because the game will simply use its original data again. It's therefore not actually a replacement of a file, but only an addition, which gets loaded instead of the original data. Texture and sound mods usually only replace static game files by adding a new file into the game directory, which the game will automatically use over its own files. It has no direct influence on the running game. Take Bilago's Configuration Tool, which is considered a mod, but it is actually a stand-alone application similar to Windows Notepad or the game launcher. The term "mod" is so vague that one can barely say one thing about mods, other than that these can be a risk for your game or that they are fun. ![]()
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